Ghostlight Manor is a strategic puzzler game developed by Digital Future Lab. I worked as a Quality Assurance Specialist near the late end of its development from 2017-2018.
Working in QA Iā¦
Did general testing of different game mechanics that were just being implemented at the time. A prime example of this that I remember is the Witch and how it would help the player when revealed.
Did general bug-testing, playing through the campaign and different level types over and over whilst recording bugs on Jira. I also would try to replicate bugs found by the team to help in trying to uncover why they were happening.
Did testing for multiplayer functionality, especially in regards to the synchronicity between different players when they did combos that would affect their opponents.